August 1, 2008

Great way to showcase a redesign

I love this animation Delicious designer Bernard Kerr made to introduce the user interface improvements incorporated in the design of Delicious 2.0:

July 15, 2008

Apps I've downloaded onto my iPhone so far

twitterific.pngTwitterific would like to use your current location!

Shazam didn’t recognize John Cage last night.

Facebook is slick.

OmniFocus is my new Obama.

Google app is weak (brings up a tiny serp?) but at least it exists.

Pandora would be perfect if faster and also not crashy.

You had me at NYTimes.

Loopt does what now?

July 7, 2008

...and we're back

Holy Christ that was a giant pain in the ass.

On the bright side I may have gotten a whole chapter for my book on presence, all about what it’s like to have a longstanding web presence offline for six weeks or more. As far as the Internet is concerned you might as well be dead.

Maybe I’ll get some more blogging in now that I am alive again.

Did you hear me?

I… AM… ALIVE !!!!1!

May 6, 2008

Playing around with Utterz

Posted a thought via mobile that popped into my head driving to work this morning, part of an ongoing imaginary argument:



Mobile post sent by xian using Utterz Replies.  mp3

May 1, 2008

System going down in 10 minutes. Please finish up....

This blog, this domain, and all of my other Mediajunkie domains are going offline for about a week. We are retooling our server, migrating from RHL to Ubuntu, and generally tightening up security.

If I have a burning need to blog while this site is down, I’ll do it over at Vox.

See you in about a week or so.

April 24, 2008

I'm helping Sir Christopher Wren build this here cathedral

Or should I perhaps have found an anecdote with a bazaar in it for my title? I’ve been enjoying watching a lot of my fellow Y!OS cow-orkers “decloak” if you will and proudly announce to family and friends that yes, this Yahoo! Open strategy is what we’ve all been working on:

April 23, 2008

Ignite was fun


My Ignite talk, Grasping Social Patterns
Originally uploaded by duncandavidson.
Here are my slides.



Audio when it’s available (video too).

UPDATE: and here’s some YouTube video shot from the audience (the very beginning of my talk is cut off):


April 22, 2008

Three talks for the price of, well, none

At the IA Summit a week ago in Miami, I co-taught two full-day workshops (on patterns with Erin Malone and Lucas Pettinati, and social design with Christina Wodtke and Joshua Porter), moderated a panel (on presence and other aspects of social web architecture with Gene Smith, Wodtke, Andrew Hinton, and Andrew Crow), and gave a presentation with Austin Govella from Comcast on designing with patterns. (Phew.)

I finally got my slides posted to slideshare today from the panel and the presentation. (Eventually, if and when audio becomes available, I’ll sync them up.) You’ll notice if you look at my recent talks that I am remixing a lot of the same points. I am trying to learn to be more shameless about this, since the material is usually fresh for each new audience until it’s fully distributed.

In that same vein, if you’re in SF you can find me at Ignite SF tonight doing a five minute talk (yes, covering some of the same ground as my BayCHI talk in this case) on the topic “Grasping Social Patterns.” I’m nervous as hell, not least because the lineup of other speakers is so incredible. So even if I bomb, you’ll get some pretty inspiration stuff from the likes of Kathy Sierra, Annalee Newitz, Lane Becker, and others.

For now, here are my summit talks:

and

April 17, 2008

Social design patterns slides from BayCHI last week

Here are my slides from my talk at Xerox Parc (the BayCHI monthly program meeting) on April 8th:

When I get the audio, I plan to put together a slidecast to synch the slides to the talk, which should be more valuable.

Oh, and consider viewing the slides in full-screen mode. They should be a lot more legible that way. I did my best to optimize the source files.

April 7, 2008

Talk back to presenters with Ted Nadeau's patented* Reaction Deck 1.0

At South by Southwest, Ted Nadeau and I led a “core conversation” on the topic of reputation, identity, and presence. Ted is great at questioning basic assumptions and had this idea of handing out placards an audience of participants could use to signal their reactions to what was being said to them.

We imagine double-sided signs on sticks to hold up, sort of like the Roadrunner does, but we settled for handing out cut paper. We’re still working on the mechanics of this, *and the whole thing is Creative Commons licensed, derivs-allowed, attrib-required, I think (it’s in the fine print), but even now at version 1.0 of this Reaction Deck, I think Ted’s really onto something:

April 5, 2008

These are your most powerful and trusted friends

A leaderboard, viral, breaks email (one-way only), reputation game pattern from the Circle of Trust app on Facebook.

April 4, 2008

Great, now I have to keep up with Bucky


This made my day
Originally uploaded by xian.

When I saw someone was using twitter to send out quotations from Buckminister Fuller I was all over that. Getting this email message was just kind of an unexpected side treat.

Now, if Bucky Fuller really was following me on twitter I might feel a little more pressure to be brilliant and cosmic. Like a dweeby Merlin Mann.

April 3, 2008

Social design patterns talk at BayCHI next week

Next Tuesday (April 8, 2008) I’ll be speaking at BayCHI on the topic of social patterns in a talk called Social Design and the Yahoo! Pattern Library:

Social networking sites are proliferating. New social media aggregrators appear every day. Venerable old sites are adding social features or trying to activate the social profiles of their users and members. A number of the interaction patterns that drive social relationships online are becoming clear (as well as a number of nasty “antipatterns”). Christian will talk about social patterns, previewing some that are in the works for the Yahoo! Design Pattern Library as well as others that he has noted “in the wild.” The newly redesigned Yahoo! Developer Network site is the host of Yahoo’s open design pattern library. Over the next few months, Yahoo! will be rolling out a series of open and social APIs and the pattern library will be gathering and sharing best practices for social web design.

I’m still trying to figure out what I can share and what I can’t, so I may focus on social design patterns observed “in the wild,” as well as my current favorite topics of presence, identity, and attention.

BayCHI talks typically have two speakers back to back, and I’m really looking forward to hearing Amy Jo Kim from Shufflebrain, who is speaking before me on the topic “Putting the Fun in Functional: Applying Game Mechanics to Social Software”:

Over the past few years, we’ve seen an explosion of interactive services that harness the collective efforts of users. On the web, services like MySpace, YouTube, FaceBook, Flickr, and Digg are providing hours of entertainment to millions of people. These game-like services are changing the face of networked entertainment, and rapidly displacing television as a leisure-time activity. They share three key elements: user-generated content, community infrastructure, and game mechanics. In this talk, I’ll review the psychology and system thinking behind game design, and explore how to use game mechanics to create interactive experiences that are fun, compelling and addictive.

I don’t want this blog to turn into just a litany of upcoming speaking appearances, but then again it would be foolish not to post these announcements, right?

March 17, 2008

Testing Anil Dash's text-embed idea

Anil Dash blogged recently about adapting the embedding method used for rich media on personal / blog / social sites (most common use case: embedding a YouTube video on a MySpace page) to simple text quoting. He has added an embed code to each of his entries and I’m going to paste it in, inside a blockquote tag pair, at the end of this post.

His commenters talk about how re-blogging hasn’t really taken off. This was one solid feature of Radio Userland, although I didn’t like the way it would quote directly, with no offset, which led to people naively presenting quoted content as if it were their own.

This may be technical overkill or a brilliant way to take advantage of existing folkways and habits. For now, I’m just participating in the experiment:

March 8, 2008

If I have to appear in Valleywag this is the way to go

team' return of the cobra kai' poses for its photo opp at Kick '08 at SxSW

Started off Saturday morning with Kick ‘08.

Namedropping: Talked to George Kelly, Erin Malone, Anil Dash, Jessamyn West (yay!), Simon Willison, Owen Thomas, Hugh Forrest, Micah Alpern (briefly, passing on the escalator), Janna Hicks DeVylder so far….

February 21, 2008

Talking patterns and social design at the IA Summit

If you’re interested in interaction design patterns or in the elements of social web design, then come on down to Miami in April for the IA Summit and either sign up for one of the two pre-conference workshops I’m helping teach or see my presentation or panel in the main program.

Here are the basic facts about the two workshops (more details in the title links):

  • Design patterns: from interaction to design to build is a full-day workshop I’m teaching with Erin Malone and Lucas Pettinati, colleagues of mine from the user experience design team of the Yahoo! Developer Network. Erin founded the pattern library and has captained it throughout its entire existence (going on four years) with the help of three curators, me being the third. Lucas is the lead designer on the YDN redesign project and works directly with the Yahoo! User Interface library team, so he’s intimately familiar with the development challenges and issues involved with implementing design patterns in the real world.

  • Design and architecture of social web experiences is a full-day workshop I’m teaching with Christina Wodtke and Joshua Porter. Christina is a director of product management at LinkedIn, a co-founder of the IA Institute, founder of Boxes and Arrows (the leading online user experience design magazine), and founder of Cucina Media, the makers of PublicSquare, the publishing/community software B+A now runs on. Joshua Porter is a former associate of Jared Spool’s UIE and writes the popular Bokardo blog on social web design.

And here are the basic details about the presentation and the panel:

  • Designing with Patterns in the Real World is a presentation I am giving with Austin Govella, a senior information architect at Comcast Media. We both have plenty of hands-on experience with the trials, tribulations, and occasional triumphs that stem from applying design patterns to real world interaction, information, and interface design problems and we plan to let it all hang out.

  • Presence, Identity, and Attention in Social Web Architecture is a panel I’m moderating featuring a “murderer’s row” of some of the leading thinkers in user experience and social web design: Christina Wodtke of LinkedIn, Andrew Hinton of Vanguard, Gene Smith of nForm, and Brian Oberkirch of Small Good Thing. I’ve been talking to all of these folks for some time about my latest hobbyhorse (presence) and the rest of the “human OS” stack that social web applications are built on. I plan to run a tight ship and am expecting a great multi-perspective dialogue to ensue.

I’ll devote a whole blog post to each of these items as the Summit gets closer, but wanted to mention it now while there’s still time to sign up for the conference at early-bird prices.

See you in Miami?

February 14, 2008

I'm speaking on presence and reputation with Ted Nadeau at SxSW

meet_me_at_125x125.gifIf you’re interested in social web design, how to model identity, presence, and reputation, and how to create and align incentives with the behaviors you wish to encourage in your online community, then join Ted Nadeau and me for a Core Conversation on the topic of “Online Identity: And I do give a damn about my bad reputation” at South by Southwest interactive this March, in Austin, Texas (of course).

UPDATE: Alex Lee in the comments asked me when my talk is scheduled for. It’s on Tuesday, and I think it’s in the morning but not sure about. Will update with exact info when I have it.

UPDATE II: It seems that we will be doing our core conversation in a late slot (5pm) on the last day (Tuesday, March 11) of the interactive portion of the conference. I say if the conversation is good, let’s continue it into the evening over food and libations. Maybe we’ll even launch a startup over beer and barbecue.

welcome

Welcome to wake up! the personal blog of Christian Crumlish (aka xian). This blog formerly known as bodega, formerly known as shallows, formerly known as still breathing, formerly known as breathing room, not to be confused with Radio Free Blogistan, and so on.

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On this day in 2004

OK, forget XFN. Now what?:

In Many-to-Many: XFN Relationships Clay Shirky convinces me that XFN is wack. But can we just pick a model and let people experiment with it? I don't care if it's FOAF or XFN or PeopleAggritude or whatever. What's the best way to build out and model the part of my... (the power of many)

Still working out my events calendar:

Uh, I should have noted before today that I am speaking at N-TEN : 2004 San Francisco Regional Conference tomorrow (Friday, August 20), on the topic "What is Blogging and Why Should I Care?" or something to that effect. I;ve got to do a better job of alerting the public... (the power of many)

On this day in 2003

Building is enormous basket:

Longaberger makes baskets, and their building is a 16x scale model of one of their more popular products.... (memes)

On this day in 2002

Fast and Bulbous:

Played hooky this afternoon after working all weekend. Saw XXX. I thought it was great, funny and clever. Definite Bond elements, without the gross-out humor of the Austin Powers franchise. The meshing of the extreme sports attitude—camped up by Hollywood to the nth degree—with the technothriller context (complete with a... (bodega)

These Ain't Tales of Brave Ulysses:

Will you make it to the end of Tales of the Plush Cthulhu? Over 11,000 curious readers have fallen by the wayside.... (bodega)

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